Defend the Sakura by placing taiko drums on the map. Each drum has a beat that damages enemies. Each beat costs a little energy, run out or energy or allow enemies to reach the Sakura and you lose.
Still a little buggy and needs work.
- Different drums should be better Drums should be differentiated more clearly
- Win/Lose should be better defined
- Game needs balancing
- Difficulty level is fickle
- Should be more clear when enemies are hit
This was a quick 1 day attempt at the mini Ludum Dare #73... let me know what you think.
This is a unity WebGL build so load times are long, also Google Chrome and Safari sometimes block the player.
*If you try out the Mac version, press escape to leave the game.
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